

Eye Tracking
Human Machine Interface
GLAZA eye tracking system helps drivers navigate their cars console faster and hands free.
It is a novel way for luxury brands and their customers to enter the age of artificial intelligence and experience the power of image recognition.
GLAZA'S PURPOSE
HOW IT WORKS



Glaza's software uses the front-facing camera of a device to track where the driver is looking on the screen. When the driver blinks, it registers that as a tap. This allows the driver to interact with the console display hands free as well as serving as a brand-new luxury feature.
HOW BLINKING WORKS
Eyesight is a natural “cursor,” and the GLAZA software harnesses this, getting rid of the need to use the driver’s fingers, and instead allowing them to interact with the car’s infotainment system hands free. This makes it faster and safer to navigate the display without the driver lifting hands off the wheel.
Driver can look at a certain radio station, blink and car’s infotainment system will switch to that station. Just like that the driver can virtually "tap" on any icon on the display screen.
BLINKING OPTIONS
SINGLE BLINK DOUBLE BLINK LONG BLINK

Tap is initiated by a regular single blink.
Muscle memory allows the driver to perform an intended blink to interact with the console.

Tap is initiated by blinking twice.
Performing a double blink is an easy motor function that won't distract the driver.

Tap is initiated by holding a blink for a mere tenth of a second longer.
This method doesn't use enough time to be considered a distraction and serves as a comfortable option.
GLAZA AND ITS FOUNDER HAVE BEEN SEEN ON








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RESEARCH AND DEVELOPEMENT
Want to know more or engage in R&D?
Reach out to us and we will work with your HMI department on any custom eye tracking features, adjusting to your system requirements.